Render Elements – 3dsmax – Intro

TutorialRenderelements copy

Right above you can see a test that I did...

Here you can see the Render Elements, another great render option in 3dsmax.
Render Elements it’s a great option when you’re working with a complex 3D scene or just wanna save time render, because you get the total control of the final render image that elements you’re generating. So, after done, you can put the generated files on a post-production software – like Combustion, after effects or photoshop – and setting accurately how it’ll look like as final composition. With this tool you can save a lot time of rendering working, because you don’t need to render x-times the same whole scene to see how it will looks, you just need to render the element you wanna modify and put togeter in photoshop – per example – and see the final result. At first sight, this option seems a little bit messy, but  after you learn this, you’ll see how easy is this.

that's all folks
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Tip and Tricks – Loading IES Lights in 3ds max

ieslight

3ds max is one of many 3d softwares that use IES lights (Illumintating Enginering Society). 3dsmax allows you to use external Photometric Web files. A Photometric Web is a 3D representation of the light intensity distribution of a light source.

Step 01. Go to Create Panel, click on Lights and select Photometric Lights from the drop-down list,  then click on any one of the lights and put it in the scene(it doesn’t work with IES sun and IES sky) and pllace the lights properly at desired locations, I prefer to use Target Point.

Step 02. With the Light selected, go to Modify Panel and set Distribution from “Isotropic” to “Web”, you can find this parameter on the Intensity/Color/Distribution rollout . Now, we must tell to 3ds max that we gonna use an external IES light. When you select the distributin method to “Web”, a new parameter rollout will appear called  by “Web Parameters”. In that click on the button called Web file. Look for the IES file you wanna use and open it.

Step 03. Finally, set the parameters according to your needs.

cheers and enjoy it!


Download IES Generator packbox
Download IES Sample Pack
Download IES Viewer

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Tips and Tricks – White Panels in your Scene

boxlight2

White Panels in your Scene

This Post explains a nice technique which simulates the reflection of two boxes of light, this post will give to you an improvement to your scenes and bringing them more reality. The reflection of this boxes will give to you render the impression of two light sources like windows or white panels which are normally used in a professional photography studio.

First of all, Make sure you have basic 3D Studio Max knowledge too, I will not explain every little detail so you have to know how to use Max. For example things like the material editor, creating and manipulating objects, modifiers etc should all be familiar.

step 1.

Add to your scene a box beside the object will be render. (this box will give the impression of a box light), now add another box on the opposite side of the first one(this will be the second box light).

Add a material and only change de difuse color to Pure White, and put 100% in Self -llumination Color rollout. Now, apply this material to the 2 boxes.

Step 2

Then create The groundplane:

If your scene doesn’t have any GroundPlane, please check this step, if you does just go to next step.

We will try to build an infinite background in a simple way. A smart way to do that is to create a spline like letter “L”. Then select the corner vertex and go to “modify”,select the “fillet”tool and smooth the corner of groundplane whith high value, so when you’ll render you will not see a sharp edge between back wall and floor.

Okay, now you have an infinite background to use in all your render scenes. xD

step 3.

Render you scene with any reflective material applied to your object that you wanna render with this box light technique reflected, and enjoy it ! Try to play with the Height, Length and Width values of the boxes to create different results.